﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class HuanChange : MonoBehaviour {
    public static HuanChange huan;
    private void Awake()
    {
        huan = this;
    }
    public string[] Newsprite = new string[5];
    public string[] Originsprite = new string[5];
}
